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Even after the main story is over, the game features a ton of content. Players can access dungeons that play out like a puzzle (well over 100 of them!), challenge dungeons (each with a unique spin), and even a version of minesweeper. I felt that Shiren's dungeon-crawling was varied enough with all the different items, traps, enemies, and more you can find to make matters even better, besides the main story content Shiren features a wide variety of bonus dungeons as well. Although charges are limited, they reset on each floor and most of the time eight charges should be enough for whatever you're facing on each floor, as long as you are otherwise prepared with scrolls, staffs, and what-have-you.
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Each skill can only be used once - though players can assign multiples of skills to the magitama on the player character's necklace. Players aren't totally defenseless at night, of course - players have access to up to 8 different magitama skills that can be used to either passively buff your character during the night, or attack enemies that get too close. I felt that Shiren's item management gameplay was enjoyable even before I started experiencing night in dungeons, and the extra stress that comes from not knowing exactly what's around you and being forced to try and avoid enemies is great, and helps Shiren the Wanderer stand out from other games in the roguelike genre. Once a certain amount of time has elapsed, then players will find themselves ascending dungeons at night - where the real fun begins.Īt night, Shiren's already methodical gameplay gains an extra edge not only do players need to equip a torch in order to see things even two squares away from them, but enemies become much stronger, will attack each other - leveling themselves up - and become resilient to regular attacks. As you continue through a dungeon, time will pass. In dungeons, the other thing that sets Shiren apart from its contemporaries is the fact that later dungeons have a day and night system. Players can also equip bracelets that add special attributes to the player character - if both your sword and shield "resonate" - they work well as a pair - you can equip two bracelets at the same time. Various random NPCs found inside the dungeon, or different scrolls have the ability to increase your equipment's power - and continued use will cause swords and shields to "evolve" into a stronger variant of the same equipment.
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Although Shiren himself will return to Level 1 whenever he leaves a dungeon, players can still increase his strength with various pieces of equipment that can either be bought at shops in town, or found in the dungeons.
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